Kingminton

Kingminton

Focus Skills: Defending a Space · Scoring a Point · Setting Up an Attack



quickrulesicon Quick Rules

To increase student participation, create two Kingminton (also called Queenminton) courts by dividing a Badminton court in half using the centre line. Students play Badminton on the narrow Kingminton court using a “King of the Court” system (winning player stays on the court to face the next opponent). Kingminton games are played to 3 points. Students score 2 points by sending the shuttle either between the net and the short service line, or by sending the shuttle between the two long service lines (the red shaded areas on the diagram). Students score 1 point be sending the shuttle between the short service line and the long service line for doubles (the blue shaded areas on the diagram).

buildicon Builds

Build One: Scoring a Point Players attempt to score points by sending the shuttle into their opponent's territory. Build Two: Setting Up an Attack The teacher can modify the value of each scoring area to encourage students to use different types of shots to attack those specific areas.

tacticalicon Grade Level Outcomes

Scoring a Point Setting Up an Attack Defending a Space

questionsicon Discussion Questions

What type of shot do you use to send your opponent back? What type of shot do you use to bring your opponent forward? Where do you position yourself after each shot? Why?

safetyicon Safety Information

Remind students the safety rules associated to having multiple Badminton games occurring in the gym (e.g. do not cross someone’s court)

equipmenticon Equipment Requirements

Badminton Racquets Shuttles Cones
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