KingmintonFocus Skills: Defending a Space · Scoring a Point · Setting Up an Attack
To increase student participation, create two Kingminton
(also called Queenminton) courts by dividing a Badminton court in half using the centre line.
Students play Badminton on the narrow Kingminton court using a “King of the Court” system (winning player stays on the court to face the next opponent).
Kingminton games are played to 3 points.
Students score 2 points by sending the shuttle either
between the net and the short service line, or by sending
the shuttle between the two long service lines (the red
shaded areas on the diagram).
Students score 1 point be sending the shuttle between the short service line and the long service line for doubles (the blue shaded areas on the diagram).
Build One: Scoring a Point
Players attempt to score points by sending the shuttle into their opponent’s territory.
Build Two: Setting Up an Attack
The teacher can modify the value of each scoring area to encourage students to use different types of shots to attack those specific areas.
Grade Level Outcomes
Setting Up an Attack
Defending a Space
What type of shot do you use to send your opponent back?
What type of shot do you use to bring your opponent forward?
Where do you position yourself after each shot? Why?
Remind students the safety rules associated to
having multiple Badminton games occurring in
the gym (e.g. do not cross someone’s court)