Chasing & Fleeing

Everyone’s IT Frozen Tag

Everyone's IT Frozen Tag is one of my students' favourite chasing and fleeing games for physical education. In the game, everyone is IT: all players attempt to tag others as they simultaneously avoid being tagged.

https://youtu.be/HTTu_EPeAbs

Learning Targets

I can apply a variety of chasing tactics as I play tag.
I know a variety of chasing tactics.
I understand how to select the best tactic to use based on the game situation.

Game Overview

Play Area
  • An open playing area with clear boundaries. Players begin in a scattered formation.
Goal
  • Tag other players while avoiding being tagged yourself. Everyone is IT.
Play
  • Players get into a scattered formation within the playing area.
  • All players are IT. On the teacher's signal, players run around attempting to tag others while avoiding being tagged themselves.
  • A tagged player becomes frozen, staying where they are with their hands held out in front of them.
  • If two players tag each other at the same time, both become frozen.
  • To free a frozen player, any player may tap that player's hands three times.
  • While a player has their hands over a frozen player's hands, they cannot be tagged. This counts as a base.

Equipment

  • Playing Area

Safety

Make sure students keep their head up when running.

Teach students how to properly tag another player.

Game Builds

Builds allow you to increase the game's complexity, one layer at a time.

1
Build
1

Avoiding Opponents

Players get into a scattered formation. On the teacher's signal, all players begin moving about the playing area while avoiding contact with other players.

This build exists to help students understand the limits of the game while developing their dodging skills.

Discussion Questions

  • What did you do with your body to avoid other players?
  • Where in the playing area was it easiest to move freely?
2
Build
2

Everyone's IT Tag

Players now play the game with the full version of the rules.

Discussion Questions

  • What tactics worked best for tagging someone?
  • How did you protect yourself while still trying to tag others?
3
Build
3

Auto-Defrost

If a frozen player wishes to unfreeze themselves, they may do so by performing a predetermined physically active movement for a certain number of repetitions or duration, such as dancing for ten seconds or completing five jumping jacks.

Discussion Questions

  • Did you wait for help or defrost yourself? Why?
  • How did being able to unfreeze yourself change the game?
4
Build
4

Nose/Toes Base

If a player wishes to defend themselves against being tagged, meaning to be on base, they may do so by assuming a balance position known as Nose/Toes Base.

The player must balance on one foot while simultaneously holding their opposite foot's toes and their nose.

Players may be on base for no more than ten seconds. Taggers may not touch a player in Nose/Toes Base, nor may they wait for a player in Nose/Toes Base to lose balance or run out of time.

Discussion Questions

  • When was the right moment to go into Nose/Toes Base?
  • What did you do as a tagger when someone went on base?
  • Why do you think there is a ten second limit?

Away on Thursday?

Print the game sheet, leave it on your desk, and your sub has everything they need: the diagrams, the builds in order, what to say, and what to watch for. This one is $4. #PhysEdU Plus members get all 39, free forever, for $49 a year.

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Chasing & Fleeing
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