Jake The Hungry Snake is a physical education game designed to help students build their understanding of healthy nutrition. Through a fun game and teacher-led discussion, students will be able to differentiate between healthy and unhealthy foods.
Students should always be an arms distance away from their neighbours.
The teacher should keep the long jump rope on the ground when turning.
Students should be properly warmed-up before engaging in the activity.
Hand this to a sub and walk away. Printable pages for every build, diagrams, discussion questions, teacher notes, and assessment ideas. All in one ready-to-print package so there's no sub plan to write.
#PhysEdU Plus includes instant access to every printable game sheet in ThePhysicalEducator.com's games database. $49 a year.
Builds allow you to increase the game's complexity, one layer at a time.
The teacher divides the class into six teams. Once assigned, all students get into a U formation around the teacher.
Using the Food Is Fuel Nutrition Card Pack, the teacher flips the top card of the deck and reveals it to the class.
If students believe the revealed food is healthy, they show it by performing jumping jacks. If they believe it is unhealthy, they show it by performing squats.
If the class gives a very mixed response, pause the activity and lead a discussion about why some believe the food is healthy while others believe it is not.
Once the class has worked through around half of the deck, move on to Build Two.
The class gets into a circle formation around the teacher. The teacher takes a long jump rope and introduces it as Jake The Hungry Snake, explaining that Jake is looking for a feast and might accidentally nibble on some toes as he seeks out food.
The teacher flips the next card from the top of the Food Is Fuel Nutrition Card Pack, calls out "Jake is hungry for..." and names the food revealed. The teacher then begins turning the rope in a circle, keeping it on the floor.
As Jake passes by, students attempt to jump so the rope does not touch their feet. If a student's feet make contact, that student steps out of the game and burns off the calories from the revealed food by performing the exercise listed on the card. Once done, they return to their spot in the circle.
Play continues until all remaining cards in the deck have been flipped.
The teacher divides all of the cards into their six colour sets. Each team is given the colour set matching their team's colour, along with their Healthy Food Choices assessment sheet.
Teams break off to have group discussions in which they sort the foods from their card set into healthy and unhealthy piles.
Once sorted, students complete their assessment sheet by listing the foods from each pile and sharing what those foods have in common.
Print the game sheet, leave it on your desk, and your sub has everything they need: the diagrams, the builds in order, what to say, and what to watch for. This one is $4. #PhysEdU Plus members get all 39, free forever, for $49 a year.
Games that build on the same tactics.